Doors and keys
Coding 1 » Devlog


We created a key actor blueprint and door actor blueprint. We duplicated the thirdperson character and game mode. We now have a door that can only be opened if the player has a key. We also learned about moving around the unreal editor, duplicating and modifying meshes, and changing materials. We also made a build of the game.
Files
Coding1.zip 320 MB
17 days ago
Get Coding 1
Coding 1
A program showcasing my lessons from my coding class at WSU
Status | Prototype |
Author | groundbeef-explained |
More posts
- Last upload of the semester~9 hours ago
- Potions, Platforms, Key colors, & Enemies2 days ago
Leave a comment
Log in with itch.io to leave a comment.