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Coding 1

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Devlog

  • Last upload of the semester~
    July 26, 2025 by groundbeef-explained
    Added a main menu, UI's, widgets, checkpoints, and a killing floor for a falling platform puzzle... Continue reading
  • Potions, Platforms, Key colors, & Enemies
    July 24, 2025 by groundbeef-explained
    We set keys to randomly cycle through different colors in the the BP_LoopsAndLists object. We did this by creating an array variable of colors and one for keys, then creating the custom event "Change... Continue reading
  • Doors and keys
    July 09, 2025 by groundbeef-explained
    We created a key actor blueprint and door actor blueprint. We duplicated the thirdperson character and game mode. We now have a door that can only be opened if the player has a key. We also learned ab... Continue reading
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